{"id":275,"date":"2010-04-01T22:30:13","date_gmt":"2010-04-01T14:30:13","guid":{"rendered":"http:\/\/sanity-asylum.net\/blog\/?p=275"},"modified":"2010-04-01T23:05:24","modified_gmt":"2010-04-01T15:05:24","slug":"zynga-the-best-developer-lol","status":"publish","type":"post","link":"https:\/\/sanity-asylum.net\/blog\/2010\/04\/01\/zynga-the-best-developer-lol\/","title":{"rendered":"Zynga &#8211; The Best Game Developer?  LOL."},"content":{"rendered":"<p>I don&#8217;t even need to write anything.  The bunch of Escapist forum regulars have said all that I need to say:-<\/p>\n<p>By SilverKyo:<\/p>\n<blockquote><p>This is a difference of what you&#8217;re looking for  in games. Honestly you made my point for me in your first sentence when  you said you play Zynga games five minutes at a time. It&#8217;s a matter of  what you&#8217;re looking for in a game and what you can commit to it, which  I&#8217;m in college so I understand, I don&#8217;t get to play as many games as I&#8217;d  like to and my backlog of games I&#8217;d like to pick up is obscenely long.  But the best way I could describe Zynga as not a good game would be to  really look at that time commitment you described. And to be fair, I&#8217;ll  compare it to another nice simple game, Solitaire (or Tetris, or some  Popcap game, honestly it won&#8217;t make a large difference).<\/p><\/blockquote>\n<blockquote><p>On the surface, the games look exactly the same. Simple, short, to  the point, play whenever you have time to kill, but it&#8217;s the subtle  differences that really make or break it. If you played Solitaire, you  could play it for five minutes, ten minutes, a half hour, really however  long you feel like, however much time you need to burn, however happy  it makes you, etc. But with a game like Farmville, you can <em>only<\/em> play for five minutes. You harvest the crops, sow the land, and plant  the new crops&#8230; that&#8217;s it, there is nothing else to do after that  besides possibly stare at the screen and watch the percent to completion  number climb (and if anyone seriously do that, they have some deeper  psychological issues, and probably enjoy watching paint dry or grass  grow). The game ends without the user being able to offer his desire on  whether or not he&#8217;d like to continue playing, which is a terrible game  design choice. But the way the game functions, and farmville being  particularly clever in this field, is they require you to comeback to  play again, or else you lose a sizable chunk of money and could royally  screw yourself over if you don&#8217;t, which gives Zynga more numbers to add  to their users and advertisements. It&#8217;s ingenious really, letting the  player only play for five minutes and making them comeback. It helps  gloss over the flaws of gameplay (or lack there of really) and creates  recurring users, but it doesn&#8217;t really let you play the game because the  game functions with a very little user input. You tell the game what to  run and it runs it, but you don&#8217;t actively participate in the crop  growing process or what have you. Another immense flaw out of Zynga&#8217;s  favor for me is the repetition. In Solitaire, every single game will be  new and random. Each game is the same in a very general sense, but no  two games are ever the same when you play them&#8230; <em>ever<\/em>.  Conversely, games like Farmville and the like are the exact same tasks  every time. Plant the crops, cook the food, mug the innocent stranger,  whatever it is, it never really changes. The crops, food, or illegal  action you do may vary slightly, but the user&#8217;s experience never changes  because it&#8217;s the same action of telling the game to do something and it  does it. To be more specific, in Farmville it&#8217;s always harvest, sow,  and replant; In Mafia Wars, it&#8217;s always do a mission until you run out  of energy; In Cafe World, you cook the food and sell it. It might sound  the same as Solitaire in the sense you&#8217;re just playing the game, but  really it&#8217;s not, and don&#8217;t even try to suggest otherwise. The game tries  to insert the randomness to excite you, like a random farm animal or  plant that you find, but they don&#8217;t impact the overall experience that  much. In the same sense that Zynga games don&#8217;t require alot of input  from the player overall, they also don&#8217;t really require mental effort or  thought in any sense. I&#8217;m not going to try to say Solitaire is  complicated, but it usually requires some effort in trying to move cards  around so you don&#8217;t run out of moves. I&#8217;d enjoy an example of one Zynga  games that required some form of thought more complex then click,  because there isn&#8217;t one.<\/p><\/blockquote>\n<blockquote><p>That was just comparing Zynga to <em>Solitaire<\/em>, one of the most  basic games in existance that is on EVERY computer, and it still doesn&#8217;t  stack up really (objectively anyways). So trying to compare Zynga to  games like Left 4 Dead, Portal, Half-Life, CounterStrike, etc. (I used  all Valve examples for a reason) is almost laughable. I won&#8217;t stand here  and say Zynga is terrible at what they do, but what they do isn&#8217;t good  games. It&#8217;s simple time wasters that require the user to keep coming  back to play, which then exposes them to the ads to make money. Then  using incentives to get the user to spread the game virally to their  friends is honestly pure genius, because it requires almost no work or  investment on the company&#8217;s part, so they make almost pure profit on  their marketing. Zynga are incredibly good at marketing and playing to  their demographic, but to say their games are on the same level of the  other 63 developers here is objectively wrong. Obviously people are  subjective in their tastes of games and what they play, but taking a  step back and comparing the games individually and objectively, Zynga  really doesn&#8217;t stack up.<\/p><\/blockquote>\n<p>Thank you for saying the above.  Thank you, thank you, thank you.  I simply can&#8217;t thank you enough.<\/p>\n<p>And this by TriggerHappy:<\/p>\n<blockquote><p>I think the reason so many regulars here are  getting so fired up over this is because many of us have been playing  games for most of our lives. We see them as more than mere escapist  entertainment, just as an avid book reader finds books more than  something to read on a slow day. we&#8217;ve spent countless hours, and  sometimes dollars, honing our skills or perfecting our machines. we have  played games from many developers and many ages, exploring different  universes that have been artfully crafted with the utmost care. games  that require more from us than a button click. This website is our  &#8220;club&#8221; if you will, we come here to talk with others about these  experiences because we know that they will appreciate them or at least  have something constructive to say. We do not fight against zynga with  such fervor because we are all elitists who don&#8217;t like anything based in  a separate window or on a console. We fight because though we may also  enjoy the experience zynga provides for maybe 15 minutes, it will never  hold our attention or our imagination for longer than that. And for  zynga to be winning against all odds, though it would seem that nearly  all of us here are against them, to us seems as though zynga is buying  the vote. I have personally played both mafia wars and farmville and I  can assure you that I (like most everyone else here) find their quality,  in comparison to the quality of games from the other developers in this  competition, lackluster at best. I will admit that getting a game on  facebook to have 80+ million users is rather impressive, but the people  touting the number speak as though it&#8217;s the first time it has ever  happened. Besides that, they also speak as if the games support in-game  interactivity, as in an MMO however the only interactivity you see is  though your wall on your profile page, not the actual game. Sure, every  now and then you find a message at the top of your mafia wars page that  says your friend has given you something but that&#8217;s as far as it goes.  you never see any of the other players in the game, it is only you. As  far as zynga goes, they push no envelopes and do nothing to really  innovate while every other devs in the bracket have, at one time or  another, done something that advanced the entire industry. Valve brought  steam, the halflife series, and at least 3 different ideas that the  industry had never seen before (and I&#8217;ll stop that rant short as it  would, itself, make for a 5 page post). people keep saying that zynga is  ushering in the era of social games but the truth is that they are  already here, we call them MMORPGs, or MMOs for short. the most famous  example is the offering of blizzard we know as world of warcraft which  holds 64% of all MMO subscriptions (I&#8217;m not entirely sure how many  people that is but I have a feeling that it is well over 80+ million).  people say that zynga offers creativity but there are games out there  that offer so much creativity that they allow you to create the games  entire world (see little big planet).<br \/>\nGoing back to my initial  statements, we who frequent The Escapist see zynga as a developer that  offers nothing new to the industry and fails to even come up to par with  rest of the developers in the bracket. *deep breath* I realize that  this rant probably won&#8217;t be seen by many of the people voting for zynga  and that in a few hours it will be burried by about 12 pages of other  post but I felt I needed to put in my two cents. if I offended anyone or  made you uncomfortable, I apologize<\/p><\/blockquote>\n<p>And for this hilarious analogy by ObsessiveSketch:<\/p>\n<blockquote><p>It&#8217;s like a high school talent competition, but  the break dancer, sword-swallower, and barbershop quartet all get beaten  out by the local hot boy. Why? Because he carried the girl vote. Why?  Because he&#8217;s <strong><em>HAWT<\/em><\/strong>. What does being hot have to  do with talent? Exactly.<\/p><\/blockquote>\n<p>Ahahahahaahahahahahaha!!!!!<\/p>\n<p>Another post that made me laugh:<\/p>\n<blockquote><p>Spinwhiz (the Mod with the banhammer):<\/p><\/blockquote>\n<blockquote><p>The Hype<\/p><\/blockquote>\n<blockquote><p>Welcome to the Field of Four (&#8230;). Who will come out on top, nobody  knows but the thread furnace is already starting to heat up.<\/p><\/blockquote>\n<div>\n<blockquote>\n<div id=\"author_context_5564127\">Vitor Goncalves (in response):<\/div>\n<\/blockquote>\n<blockquote><p><strong>Starting to heat up?! Its freaking boiling already and votes didnt  even start.<\/strong> Spare us from the apocalypse, from the evil sorrounding us  in the form of spamming\/scamming applications and let a real developer  win this.<\/p><\/blockquote>\n<p>In case any of you are confused, just to let you know &#8211; Zynga was shortlisted as one of the Top 64 Video Games Developers for the Escapist 2010 March Mayhem, together with the likes of Blizzard, Bioware, Valve, Rockstar, Square-Enix, etc.\u00a0 They steamrolled their way through the competition by beating NCSoft (Aion Online), then they went on to beat Infinity Ward (Modern Warfare 2), then onwards to beat Rockstar North (GTA4!!), and they had just beaten <em>Square Enix<\/em>.\u00a0 Square Enix, for crying out loud!\u00a0 Final Fantasy?!\u00a0 Kingdom Hearts?!<\/p>\n<p>Why was Zynga able to steamroll all these proper game studios when they are just a browser-based Flash games developer?\u00a0 Because Zynga&#8217;s platform is Facebook.\u00a0 And for this time, the Escapist allowed voting through Facebook Connect, which means that if you follow a link spammed\/advertised by the developer, all you need is 3 clicks, and you are able to vote.<\/p>\n<p>If you are not voting via Facebook, you have to register for an Escapist forum account &#8211; a.k.a fill out a form, thinking of a nickname and password, etc. But with Facebook Connect, all users need are just 3 clicks, and they can vote.\u00a0 So that&#8217;s how all the Zynga votes came in.\u00a0 They spam on their FB fan page, their fans followed the link, clicked 3 times, vote for Zynga, closed the browser and went back to their Farmville \/ Petville \/ YoVille \/ Mafia Wars.<\/p>\n<p>Do they even know what they are voting for?\u00a0 No.<\/p>\n<p>Do they even know who they are voting against?\u00a0 No.<\/p>\n<p>&#8230; So why are these people voting then?\u00a0 Because most of them are sheeps.\u00a0 Zynga tells them to vote.\u00a0 They vote.\u00a0 No questions asked.\u00a0 Most of them didn&#8217;t even bother to READ what the poll is about.\u00a0 Why is Zynga given the FB advantage?\u00a0 If you are allowed to vote via FB, then we should all be allowed to vote via Steam (for Valve), Battle.net (for Blizzard) and so on.\u00a0 Why, in the first place, did Escapist draft Zynga into the top 64 games developer list when they are not even making a PROPER video game?\u00a0 Why is it not a proper video game developer, you ask?\u00a0 Apparently you haven&#8217;t been reading the above quotes, have you?<\/p>\n<p>Now Zynga is up against Valve.\u00a0 Valve &#8211; the one PC game developer who gave us Counterstrike, Half-Life, Team Fortress (just to name a few), and quite recently &#8211; Portal.\u00a0 I honestly don&#8217;t want to see Valve lose to Zynga, because Zynga seriously does not deserve to win at all.\u00a0 I&#8217;m not a fan of Valve (even though I played Counterstrike like 10 years back), but I will still vote for Valve in order to bump off Zynga so that we can have a proper, final showdown between two deserving game developers.<\/p>\n<p>If any one of you see this, and is genuinely concern about the situation, please go <a href=\"http:\/\/www.escapistmagazine.com\/forums\/read\/532.184375-Poll-Round-5-Field-of-Four-7-Zynga-vs-1-Valve\" target=\"_blank\">here<\/a> to cast your vote.\u00a0 The poll only opens for 48 hours.<\/p>\n<p>I know the major game developers don&#8217;t really give a rat&#8217;s ass about this March Mayhem, or if they had been beaten by a flash game developer.\u00a0 They probably will laugh about this over coffee, then go back to their cubicle to slog their asses off for their next game title.\u00a0 However, I refused to see my favourite developers fall to a shady company that <a href=\"http:\/\/techcrunch.com\/2009\/11\/06\/zynga-scamville-mark-pinkus-faceboo\/\" target=\"_blank\">scammed their players<\/a>, <a href=\"http:\/\/www.allfacebook.com\/2009\/06\/zynga-farmville\/\" target=\"_blank\">ripped games off<\/a> <a href=\"http:\/\/techcrunch.com\/2009\/02\/14\/mob-wars-creator-sues-zynga-for-copyright-infringement\/\" target=\"_blank\">under other game companies&#8217; ideas<\/a>&#8230; need I say more?\u00a0 By the way, is it just me or is that Farm Ville sign on the first news link looked <em>very much<\/em> like Harvest Moon?!<\/p>\n<p>Do you really want such a &#8220;game developer&#8221; to be crowned as the &#8220;best video game developer&#8221;, even if it could be just a popularity poll?\u00a0 If you don&#8217;t care one way or another, then obviously the target audience of this post isn&#8217;t you.\u00a0 If you do care and want to put a stop to their steamrolling of the competition, thanks to the mindless (majority of them, anyway) FBookers who vote without any knowledge of what they are voting, <em>please<\/em> head over to the Escapist forums and vote for Valve, so that we can at least have a proper final showdown.\u00a0 We need all the ammos that we can get!<\/p>\n<p><em>Edit: Oh, another nice addition of FACTS and STATISTICS about Valve and Zynga &#8211; you can find the post <a href=\"http:\/\/www.escapistmagazine.com\/forums\/jump\/532.184375.5566168\" target=\"_blank\">here<\/a>.<\/em><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I don&#8217;t even need to write anything. The bunch of Escapist forum regulars have said all that I need to say:- By SilverKyo: This is a difference of what you&#8217;re looking for in games. Honestly you made my point for me in your first sentence when you said you play Zynga games five minutes at<span class=\"excerpt-ellipsis\">&#8230;<\/span><\/p>\n<p><a class=\"more-link\" href=\"https:\/\/sanity-asylum.net\/blog\/2010\/04\/01\/zynga-the-best-developer-lol\/\" itemprop=\"url\">Continue Reading<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-275","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p5BeXn-4r","jetpack_likes_enabled":true,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/posts\/275","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/comments?post=275"}],"version-history":[{"count":5,"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/posts\/275\/revisions"}],"predecessor-version":[{"id":280,"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/posts\/275\/revisions\/280"}],"wp:attachment":[{"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/media?parent=275"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/categories?post=275"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sanity-asylum.net\/blog\/wp-json\/wp\/v2\/tags?post=275"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}